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September 29 Dealing with the boredom of travelingI've been traveling quite a lot this year. I always make sure to have enough to keep myself busy while waiting at airports or flying. Last Monday I flew to one of our clients in Eugene, OR, and found interesting what my actions were from living the house until getting to the client.
Summing up: I did some programming, learned something from reading and from listening to podcasts, and watched a movie. And on top of that, didn't get too bored while traveling. Not too bad. :) I'm typing this blog entry on the plane, flying back. I followed pretty much the same ritual on the way back, except that I watched a different movie (Stealth, a pretty lame movie, if you ask me). And while my laptop's battery lasted, I've caught up on my emails and read some interesting blog posts. As for the rest of the week, the whole days are pretty much occupied by working with our clients, and that's usually pretty fun, since I'm always facing different challenges, so the days fly by. On the evenings I usually do some work, but I try to watch a movie or two. You know, I need to tune out a little bit to make sure I'm as productive on the next day. For my next trips, I'll have two new gadgets with me to keep me sane on the evenings:
I'm very excited about these two new toys. I hate being away from playing for weeks in a row, but now I'm going to be able to practice even when I'm on the road. I'm even considering taking these toys to the office every day and practice for 30 minutes on my lunch breaks. This will be fun! September 18 Windows Developer Power ToolsIf you've been following this blog, you probably know I'm big into using the right tools to be more productive. A few weeks back I got a copy of the following book:
This is a great book. It lists a bunch of tools to improve developers' productivity in many fronts. Many of the tools listed on the book I've also blogged about here (and I'll continue doing so, putting my own spin as to why I like the whatever tool). I was happy to see that a bunch of the tools I use are listed in the book. This is a big book (1308 pages), but it is not the kind of book you read from cover to cover, or in any specific order. One should pick it up, flip through the pages, see what's there, and dig into the topics of interest. I certainly recommend any developer should look into this book. There's nothing like using the right tool for each kind of job (even though one can put a nail on the wall by using a screwdriver, the best tool for the task is a hammer, right?). Of course, there is a boat load of tools available out there in the wild, and it's hard to decide which one could be useful for us, and this book does a great job at pointing us out to what's worth checking out. Here are some of the tools listed in the book that I already use:
That's just to name a few. I'll also be going through the book to check out what other tools I should definitely be using. September 17 Smell#: the tool to detect Code SmellsI've been doing a lot of reading about how to fight code smells and how to write more cohesive code. One of the tools that I use to help me finding out code smells is DevExpress' Metrics window (it comes with RefactorPro, but I know they also provide that plug-in for free). I always have that window open in VS, and as I work through source code I can "see" the smell whenever I notice the graph bars going into the yellow or red areas. Inspired by the modern amusement parks, I've been thinking about developing a device to push that experience even further. You know when we go to those movie theaters where they try to make you really get into the movie, and they do so by spraying water on you and things like that? So, I'm thinking about creating this device that one attaches to the computer, and as the developer "walks" into smelly code, a bad smell pours out of the device, right into the developer's face. Wouldn't that be a nice 3-D experience? Of course we could also have the device sprays some nice fragrance in case the code smells right. :) I'm thinking about naming this device as Smell# (pronounced Smell Sharp): Imagine people getting used to the other developers' bad smell: "Hey, I'm pretty sure Joe has been here... this code smells bad just like him", or "look, this can only be Tina's code; I could smell that perfume from miles away!". Of course, some people would get really upset about having to feel somebody else's bad smell. However, this should eventually help with pushing everybody into taking care of their smells. Nobody would like to go into a meeting with other developers and hear something like "hey dude, what have you been eating? Nobody can stand you smell... everybody avoids your code just like we're avoiding a plague...". Ok, that's the idea. I haven't put a patent on it yet, so if you decide to go ahead and build this, please make sure mail me the checks. Thanks. :) All joking aside, I remember working on this project years ago where I was maintaining somebody else's code. The guy used to use to name his variables after bad words. Oh boy, you could find some real nasty variable names in there. Imagine the user getting an error message that reads something like "Penis not found" (I'm keep it mild so to not get this post categorized as PG-13 or something...). I mean, the days when developers would use some cryptic names for variables, methods, properties, classes, etc., are (or should be) long gone. Applications are not a black box anymore, where the end-users wouldn't ever see the underlying code for it. Nowadays, programming is much less of a black art, and most of the time the customer you're building an application for will be looking at your code, so you better write it as professionally as you can. No bad words, no in-house funny remarks, nothing like that is allowed. I feel like this is a topic I'll be posting more about it, just because I've been feeling really strong about it. |
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